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Monday, November 19, 2012

8 Responses to “FrontierVille’s Second Birthday Is Near, Zynga Wants Your Ideas”

  1. Jason says:

    Heres an idea.. how about not having to constantly spam and fill the email boxes of your friends and family?.. or how about not constantly having to flush real money to get something remotely cool .. or skip one of the dozens of steps in a mind numbingly long quest chain? .. Oh-oh.. how about not having to get 452 daily gift parts to slap together a designer outhouse? .. yeah that would significantly suck less. Hell I might even start playing again. :/

  2. Lone says:

    An idea or two from Denmark… Not haven signs about “buy now” cause in Denmark there is not a lot of people who has a chance to pay in dollars :( Also with all the new goals, DO NOT repeat them a lot of times please. AND,, let´s have more than 50 “clicks” a day to have a chance to follow through in the goals.
    BUT it´s a wonderfull game and I LOVE IT <3 <3 <3

  3. Brian says:

    Here’s an idea.. Crazy Cakes! Must have Crazy Cakes for birthday! And birthday themed animals like Birthday Sheep, Birthday Cows, Birthday Chickens, the standard animals of the bunch. And also, I would update the loading speed of the game. Speed up everything is a definite need in the game so it isn’t so slow. Collecting materials needed for buildings should be made easier.
    I LOVE THIS GAME!

  4. Draxoin says:

    heres a really good idea.. stop blaming game collectors and bots for your already outdated and slow servers that haven’t been updated in the last 12 months

  5. melissa goatley says:

    here is a few suggestions..1…get rid of limits on how many items we can collect from each post,and requests..2. if you are going to offer something that has to be bought with horseshoes, how about offering that same item(s) with equivilant of coins…for example..lets say if you want to buy a black moose and it costs 50 horseshoes,which not everone can afford to buy with real money, offer that same item for lets say…..50,000 coins…..like is like 1 horseshoe=10,000 coins..that way its fair for ALL players to be able to get a horseshoe type item….that, or just get rid of horseshoes all together and let players buy ALL items using coins

  6. Debbie says:

    In the begining we were able to send any excess we had in our inventry to others who needed it and now we cant . The issue of sending out request to others is that we are all not wanting the same thing at the same time and say i send out request for marigold and they send back requests for willow trees and I want the marigold and they want the willow , we are getting stuff we dont need so would be could to pass on excess to other from inventry

  7. Sunny Easton says:

    I absolutely LOVE this game and have been playing diligently since its beginning. However, while I do enjoy the productivity that separates Pioneer Trail from say, Farmville, that does not mean I wish to be inundated with hopeless missions, missions within missions, missions that require me to either have 100′s of daily active neighbors or 10 neighbors with agoraphobia. I was also having a similar issue with CastleVille, but once it was able to be accessed from Zynga.com and I could branch out to other players around the world easier, I haven’t had a problem. So I propose that Pioneer Trail’s Birthday Gift to the players be to access it either on Zynga.com or its own domain. Make it easier for the players to hitch their wagons together since that is the spirit of the game, right? Thank you again for an enjoyable game!

  8. Brenda says:

    How about a tree farm or nursery where we can store full grown trees. How about allowing us to store ALL animals, including the rideable ones. Make it so we can :”visit” barns, orchard, coops, etc. like we can the greenhouses when we visit neighbors. That might help with the long loading problems of neighbor’s homesteads. It’s extremely frustrating when we have to “tend” to neighbor’s animals…you wait 5 minutes for their place to load and they don’t have any animals out.

    How about we go back to they way it used to be….easy, relaxing and just having to “beg” for a few building items…which by the way were the same for all buildings. How about coming up with something besides crafting. This game used to be about clobbering varmits, collecting peach pies, or other such items from trees and animals on the homestead. Or we would have to trade collections in. Needing 100 boards, 70 of something needing to beg for in order to craft a couple of useless items is beyond me. I have had a ton of long time neighbors quit because it was taking months, yes months to get everything they needed to craft a few items in order to complete missions.

    I miss the days of harvesting crops, feeding animals, harvesting fruit trees and trading in collections in order to complete missions. I would love to help out some of my friends by “gifting” them my excess inventory, but I can’t. I would like to get something from care packages besides cloth and fire which we are never asked to use anymore. And I have hundreds of those items.

    This game used to be my relaxation…now I need to relax before playing.